How to Normalize Audio to LUFS

What is LUFS?

LUFS stands for Loudness Units Full Scale. It is a standard measurement for loudness in audio. It helps maintain consistent volume levels across different tracks.

Example visual difference in loudness levels:

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  • For original music, aim for a target loudness of -14 LUFS. You want it loud in the original recording to keep the dynamics, but not too loud that it clips or distorts. You need some headroom for mastering.
  • Music will be adjusted (likely brought down to about -24 LUFS) to match the target loudness in the game engine.

Example LUFS meters

Example tool: Youlean Loudness Meter

Too quiet:

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A little too loud:

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Apply LUFS normalization

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After normalization:

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