Table of Contents

This documentation is a collection of resources, guides, and standards for game development at Screwloose Games. It covers everything from project setup to advanced techniques in Godot.

Standard Procedures

2D Games in Godot

Shaders

Art & Animation

Tilesets & Level Design

Lighting

3D Games in Godot

Setting up Tools

Get access to the organization and community

Game Development


Written by Jonathan Lewis

Please reach out if you have any questions or suggestions for improvements.